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guides:farming:recomp [2023/04/20 16:08] – Copy edit earlguides:farming:recomp [2023/05/05 22:29] (current) – Formatted the table header vleesbanaan
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 That means that the pool farmer is faced with an overhead of ~56% at plot filter 512. And half of that at plot filter 256. This overhead decreases linearly with pool difficulty, so let's have a look at the effect at varying pool difficulties: That means that the pool farmer is faced with an overhead of ~56% at plot filter 512. And half of that at plot filter 256. This overhead decreases linearly with pool difficulty, so let's have a look at the effect at varying pool difficulties:
  
-^  Pool Difficulty ^ Overhead                        ^+^  Pool Difficulty ^  Overhead                         ^^
 ^                  ^ plot filter 512 ^ plot filter 256 ^ ^                  ^ plot filter 512 ^ plot filter 256 ^
 |    1 | 56%  | 28%    |    1 | 56%  | 28%   
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 <WRAP center round info 90% em> <WRAP center round info 90% em>
 <color #001e37> <color #001e37>
-TIP: When farming compressed plots in a pool, consider increasing your difficulty a bit. e.g. from 3 minutes per partial, to 6 minutes per partial. See https://xchdata.io/diffcalc to choose your optimal difficulty. +TIP: When farming compressed plots in a pool, consider increasing your difficulty a bit. e.g. from 3 minutes per partial, to 6 minutes per partial (if you manually set a fixed difficulty) or to 8 minutes per partial if you use our pool-side automatic difficulty adjustment. See https://xchdata.io/diffcalc to choose your optimal difficulty. 
 </color> </color>
 </WRAP> </WRAP>
guides/farming/recomp.1682006897.txt.gz · Last modified: 2023/04/20 16:08 by earl

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